

Updated the event effects.txt file to include the most recent event scripting additions.Some trait opinion_of values have also been tweaked a bit.Valorous : +1 martial, -2 intrigue, +2 prestige.Indulgent : +2 fertility, -1 diplomacy, -2 monthly piety.Temperate : -2 fertility, +1 diplomacy, +2 monthly piety.Reckless : +1 intrigue, -1 martial, +1 monthly prestige.Wise : +1 martial, +1 diplomacy, -1 intrigue.Sceptical : +1 intrigue, -3 monthly piety.Proud : +1 monthly prestige, -2 monthly piety.Modest : +1 monthly piety, -2 monthly prestige.Merciful : -1 martial, +2 monthly piety.Deceitful : -1 diplomacy, +1 intrigue, -1 monthly prestige.Honest : +1 diplomacy, -1 intrigue, +1 monthly prestige.Selfish : +1 stewardship, -2 monthly prestige, -1 monthly piety.Generous : -1 stewardship, +2 monthly prestige, +1 monthly piety.Vengeful : +1 intrigue, -1 diplomacy, -2 monthly piety.Forgiving : +1 diplomacy, -1 intrigue, +2 monthly piety.Lazy : +1 intrigue, -1 martial, -1 stewardship.Energetic : +1 martial, +1 diplomacy, -1 intrigue.Lustful : +2 fertility, -1 diplomacy, -3 monthly piety.Chaste : +1 diplomacy, -1 intrigue, +3 monthly piety.Tweaked the effects of quite a few of the traits for improved balance (should make some choices less obvious without violating the spirit of the actual meaning of the words being used.Fixed an event trigger bug in an intended AI-only event.Forestry will now give you a 5% reduction to build times (was 0%) and sawmills now give only 5% (was 10%) to compensate somewhat for the new terrain restrictions.Reduced cost of hiring the war veteran marshal in the crusade events.
#Besiege free download v.27 Patch
Fixed disastrous crash bug in initial June 3 patch release and will execute myself in a grizzly manner when I can find time to do so.I can't give you an ETA on this, but here's the progress to date: Just bear in mind that all of the exe-related issues you've reported have not yet been addressed (but we will deal with as many of them as possible in future betas). We thought, however, that you should at least have an opportunity to play with some of the other changes that we've made to the scenarios, events and database files. That means that the area bug and a few other things are still there in this patch and that this will inevitably cause some ongoing problems with this patch.

Johan is still tied up, so the EXE file remains unchanged from June 3rd. They've done a fantastic amount of work and testing and deserve a very large round of applause for their excellent efforts. This patch has quite a few changes, and credit for the vast majority of these goes to Styrbiorn, Byakhiam, and Solmyr. That doesn't mean that everyone has been idle. It's been a long time since the last public beta release - mostly because Johan and I have both been very busy with other projects and simply haven't been able to devote the time to work on CK.
